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This time we are playing as mother Russia and we are going to use some shock tactics and pressure strategies! Oh and try and keep track of how many times i say anyway. Seriously i need a new phrase -_- Thx to wackawacka for epicly failing!

A build order that fore goes any early game scouting so that you can more quickly field your tier 2 units this command and conquer red alert 3 strategy is intended to be flexible in that you can go any way you like once the basic order is complete, be that by choosing land sea or air forces the basic order is as follows: reactor - refinery - refinery - super reactor - air field/war factory/naval yard

It was a bout for the RTS ages -- the Red Alert 3 Developer Tournament Championship ended in a clash between the two very best players from our development team. AI Designer Gavin Simon, the defending champion from the C&C 3 Dev Tourney, squared off against Map Designer Jeremy Feasel in a "Best of 3" match for the crown. Watch the full 15 minute final match. You'll also hear developer post-commentary from Gavin and Jeremy with special guest, Designer Greg Black, as they analyze their strategies and the match. So who won and how'd they do it? Watch now!!

My First Attempt at a strategy video with audio from me:D This was a pain to finish but i like the end result. I was a bit nervous recording and this video is old, I MAKE A LOT OF MISTAKES! I hope this strategy works well for you.

This time we are playing as mother Russia and we are going to use some shock tactics and pressure strategies! Oh and try and keep track of how many times i say anyway. Seriously i need a new phrase -_- Thx to wackawacka for epicly failing!

Title: Command and Conquer Red Alert 3: Uprising Release Date: March 2009 Platforms: PC Label: EA Games Genre: Real Time Strategy Age Rating: RP (Rating Pending)

Command and Conquer: Red Alert 3 Strategy Guide played on the Medium Difficulty. I was too lazy to play on Hard, but if you are attempt Hard, do the same tactics as me but increase the amounts of units you use in your playthrough.









